In Part One, Tim and Joel looked at how procedural generation can aid or detract from video game narrative. This week, we look at artificial intelligence – a nascent field with immense possibilities. We look at the fundamental difference between AI and traditional systems, and explore the fascinating, dreamlike storytelling experience of AI Dungeon.
Games mentioned:
- Microsoft Flight Simulator.
- No Man’s Sky
- Minecraft
- AI Dungeon
- The Sims
- ELIZA