Tim and Joel look at the delightful Unto the End, an action-adventure game made by the small team at 2 Ton Studios. It is a masterclass in minimalist game design – art, sound, narrative and gameplay mechanics.
We give particular attention to the combat mechanics – which are some of the best we’ve encountered in any game – scrappy and tactical, consistently challenging. We look at why the challenges here are so much more compelling to us than the popular Dark Souls series – which has been much lauded for its combat mechanics.
Games mentioned:
- Unto the End
- Dark Souls
- Sekiro
- Chivalry 2
- Assassin’s Creed
- Star Wars: Jedi Fallen Order
- Lonely Mountains: Downhill
- Nidhogg