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Value Systems: Civilization

Tim and Joel look at the Civilization games. We examine the way that, in every iteration, their systems have failed go beyond a view of the world rooted in capitalist realism. Games mentioned: Civilization series Red Dead Redemption

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User Interfaces

Tim and Joel look at different ways of experiencing games, how input and interface can shape an aesthetic experience. We look at simple tweaks like removing the mini-map in Red Dead Redemption 2, and examine a team of developers using old-style telephones as voice-activated input devices. Games mentioned: The Last of Us 2 Crusader Kings…

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UI, UX, VR, and What We’ve Been Playing

Tim and Joel catch up on some of the games they’ve sampled over the last few weeks. We go over some preliminary thoughts on UI and UX, and talk about the stunning graphical improvements of PCVR. Games played: The Ascent Shadowrun CyberPunk 2077 Deus Ex Elite Dangerous Half Life 1 Return to Castle Wolfenstein Doom…

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Systemic games continued

Tim and Joel continue last week’s conversation about systemic games. We look at the medieval sandbox game Crusader Kings 3, and Tim goes into his playthrough of Nantucket. We also look at games that come close to being systemic, employing complex systems, but end up relying on authored narratives. Games mentioned: Crusader Kings 3 Civilization…

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Emergent Narrative: Battle Brothers

Tim and Joel return from a hiatus with a look at the emergent narrative dynamics of systemic strategy games, beginning with a look at Overhype Studios’ Battle Brothers. Games mentioned: Rimworld Crusader Kings 3 Dwarf Fortress Battle Brothers

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Season 2 Intro

In this short intro, Tim and Joel give a preview of what’s coming over the course of Seria Ludo, Season 2. (Photo by Ibrahim Boran on Unsplash)

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Ep. 25: 2020 Game Awards, Part 2

In this episode, Tim and Joel conclude their list of most impactful games played in 2020. Again, these aren’t all games made this year, but they are all games that impacted us deeply over the course of the last twelve months. Awards List, Part 2: Deus Ex: Human Revolution got “best immersive sim” from Joel….

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Ep. 24: 2020 Game Awards, Part 1

In this episode, Joel and Tim talk about the games that left the biggest impact on them over the course of 2020 (even though many of these games were made in earlier years). The list is continued in part 2. Award List, Part 1: Technomancer gets “best combat system” and “best bang-for-the-buck game world experience”…

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