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Ep. 08: Politics and Morality Systems

In this episode, Joel and Tim discuss some of the ways politics interact with games, and some of the ways different games have portrayed morality, through systems and narrative. Topics Discussed: Morality in narrative branching choices (KOTOR, Jedi…

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Ep. 07: Mechanics of Narrative Pt. 3

In this episode, Tim and Joel discuss emergent systems storytelling in games like Dwarf Fortress and Rimworld, as well as Sea of Thieves and reasons why that game world sometimes feels so empty. We discuss frame stories in games like Outer Wilds, Gone…

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Ep. 06: Mechanics of Narrative Pt. 2

In this episode, Joel and Tim continue to discuss the mechanics of storytelling in games. We look at some of the specifics of why mechanics are important with an in-depth look at FTL vs. Some Distant Memory and Long Journey Home (25:15). We look at…

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Ep. 05: Mechanics of Narrative

In this episode, Joel and Tim discuss some of the mechanics of how games tell narrative. We dip into the importance of immersive detail in games like Red Dead Redemption 2, Witcher 3, and Firewatch, the pulled-back scale of strategy games like…

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Ep. 04: Intro to Narrative

Tim and Joel discuss the games they’ve been playing recently, and start digging into the topics of narrative in games, and some of the games that have done it best.

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Introduction

Hello, internet! Seria Ludo is a new podcast focused on deep dives into specific topics of games, game design, and the politics surrounding the medium. We’ll be posting new episodes every Thursday. Give this one a listen to hear a little bit about what  the name means, our plans for the future, and to learn…

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